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Funny Memory

Also known as the Associative Memory Game, Funny Memory is derived from visual association memory tests. Participants view image pairs with unrelated objects combined in the same image (e.g., a fox in an ice cream cone), then must recall and recognize these associations through multiple phases: learning, delay, free recall, cued recall, and recognition.

ActivitySpec: lamp.funny_memory

Cognitive domain: Associative memory, visual memory

Configurationโ€‹

The game uses a fixed set of image pairs. The delay period between learning and recall phases can be customized within the mindLAMP platform.

Usageโ€‹

The assessment progresses through multiple phases:

  1. Learning โ€” The participant is briefly shown 6 images with combined objects and asked to say aloud and record what two objects are in each image.
  2. Delay โ€” Orientation questions (today's date, day of the week, season, etc.) fill a customizable delay period.
  3. Free recall โ€” The participant records any image pairs they can remember.
  4. Cued recall โ€” Each image is shown with only one object; the participant must name the missing object.
  5. Recognition โ€” Four similar images are displayed, and the participant selects the one originally shown.
References
  1. Lindeboom, J. et al. (2002) Visual association test to detect early dementia of the Alzheimer type. Journal of Neurology, Neurosurgery, and Psychiatry, 73(2), 126-133. DOI: 10.1136/jnnp.73.2.126

Screenshotsโ€‹

Funny Memory instructionsFunny Memory learning phaseFunny Memory delay phaseFunny Memory free recallFunny Memory cued recallFunny Memory recognitionFunny Memory completion

Dataโ€‹

static_dataโ€‹

FieldTypeDescription
image_exposure_timenumberTime each image was shown during learning (ms)
learning_trialsnumberNumber of learning trial repetitions
image_set_shownnumberImage set used (1-6, selected based on current month)
delay_timenumberDelay period between learning and recall (seconds)
timeTakenForTrialnumberTotal time for all learning trials (ms)
timeTakenForRecallnumberTime for free recall phase (ms)
timeForRecognition1numberTime for cued recall phase (ms)
timeForRecognition2numberTime for forced-choice recognition phase (ms)
number_of_correct_force_choicenumberCorrect selections in the forced-choice recognition phase (0-6)
total_number_of_pairings_listednumberNumber of image pairs presented
orientation_surveyobjectDelay-period orientation responses (see below)

The orientation_survey object contains responses to orientation questions asked during the delay period. Each field has a value (the participant's answer) and is_correct (boolean, compared against actual date/time):

FieldDescription
start_timeCurrent time (H:M format; correct if within 5 minutes)
dayDay of the week
today_dateDay of the month
monthCurrent month
yearCurrent year
seasonCurrent season

temporal_slicesโ€‹

FieldTypeDescription
itemnumberImage index from the randomized set
valuestring or nullBase64-encoded audio recording (learning, recall, and cued recall phases) or null (recognition phase)
typenull or booleannull for audio-based phases; true/false for recognition phase (correct/incorrect image selection)
durationnumberTime since previous interaction (ms)
levelstringPhase name: "Trial", "Trial1", "Trial2", "recall", "recognition1", or "recognition2"

Cortex Featuresโ€‹

funny_memory (raw). No primary or secondary Cortex features currently process Funny Memory data.

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