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D-Cog

Similar to Cats and Dogs, D-Cog presents an array of boxes that briefly reveal their contents โ€” the participant must select boxes with dogs behind them. If all correct, the next level adds 2 more boxes and 1 more dog; if incorrect, the next level has 2 fewer boxes and 1 less dog. The number of boxes caps at 10, and the game lasts no longer than 2 minutes. Similar to the iBOCA3 counterpart. The game uses a 2-parameter logistic IRT (Item Response Theory) model for scoring, providing an ability estimate on a 0-10 scale rather than a simple percentage.

ActivitySpec: lamp.dcog

Cognitive domain: Visual and working memory, attention, response control, set-shifting

Configurationโ€‹

The game automatically progresses as levels are completed. No researcher-defined customization is necessary.

Sample Instructionsโ€‹

"When the squares turn white, tap where the dogs were."

Usageโ€‹

The participant sees an array of boxes. The boxes briefly reveal their contents (dogs, cats, or nothing) for 2 seconds, then return to their closed state. The participant must tap the boxes where dogs were hidden. No-response rounds are not counted as successes. Difficulty adapts based on performance.

Scoringโ€‹

Scoring is based on the number of dogs remembered correctly across trials.

References
  1. Weil, R. S. et al. (2017) The cats-and-dogs test: a tool to identify visuoperceptual deficits in Parkinson's disease. Movement Disorders, 32(12), 1789-1790. DOI: 10.1002/mds.27176

Screenshotsโ€‹

D-Cog gameplayD-Cog end screen

Dataโ€‹

static_dataโ€‹

FieldTypeDescription
correct_answersnumberCorrect taps
wrong_answersnumberIncorrect taps
total_questionsnumberTotal dogs shown
scorenumberIRT-based ability estimate (0-10 scale)
pointnumber2 if score = 100, else 1
is_favoritebooleanWhether the participant favorited this activity
questionnaireobjectPost-game ratings: clarity (1-5), happiness (1-5)

temporal_slicesโ€‹

FieldTypeDescription
itemnumberBox number tapped
valuenullUnused
typebooleantrue = correct, false = incorrect
durationnumberTime since last tap (ms)
levelnumberNumber of dogs on screen (difficulty level)

Cortex Featuresโ€‹

dcog (raw). No primary or secondary Cortex features currently process D-Cog data.

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