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Fragmented Letters

The participant identifies letters of the alphabet that have been partially "fragmented" โ€” some pixels blend in with the background. If the participant correctly identifies a letter, the next letter is more fragmented by 5%; if incorrect, the next letter is less fragmented by 5%. The game ends after two errors.

ActivitySpec: lamp.fragmented_letters

Cognitive domain: Visual/perceptual processing

Configurationโ€‹

No researcher-defined customization is necessary. The game adapts automatically based on participant performance.

Usageโ€‹

Letters appear on screen with varying levels of fragmentation. The participant verbally identifies each letter. Fragmentation increases with correct answers and decreases with incorrect answers, finding the participant's perceptual threshold.

References
  1. Warrington, E. K. & James, M. (1991) The Visual Object and Space Perception Battery. Thames Valley Test Company.

Screenshotsโ€‹

Fragmented Letters phase 1Fragmented Letters phase 2Fragmented Letters phase 3

Dataโ€‹

static_dataโ€‹

FieldTypeDescription
scorenumberOverall score
correct_answersnumberCorrectly identified letters
wrong_answersnumberIncorrect responses

temporal_slicesโ€‹

FieldDescription
itemLetter presented
valueParticipant's response
typetrue = correct, false = incorrect
durationResponse time (ms)
levelFragmentation level

Cortex Featuresโ€‹

fragmented_letters (raw). No primary or secondary Cortex features currently process Fragmented Letters data.

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