Fragmented Letters
The participant identifies letters of the alphabet that have been partially "fragmented" โ some pixels blend in with the background. If the participant correctly identifies a letter, the next letter is more fragmented by 5%; if incorrect, the next letter is less fragmented by 5%. The game ends after two errors.
ActivitySpec: lamp.fragmented_letters
Cognitive domain: Visual and perceptual processing
Configurationโ
No researcher-defined customization is necessary. The game adapts automatically based on participant performance.
Usageโ
Letters appear on screen with varying levels of fragmentation. The participant verbally identifies each letter. Fragmentation increases with correct answers and decreases with incorrect answers, finding the participant's perceptual threshold.
References
- Warrington, E. K. & James, M. (1991) The Visual Object and Space Perception Battery. Thames Valley Test Company.
Screenshotsโ



Dataโ
static_dataโ
No static_data is included in the normal completion payload. This is a known limitation โ the activity records audio responses but does not evaluate correctness in-game.
temporal_slicesโ
One entry per level (up to 10 levels):
| Field | Type | Description |
|---|---|---|
item | string | The letter displayed (A-Z) |
value | string | Base64-encoded audio recording of the participant's verbal response |
type | null | Always null โ correctness is not evaluated in-game (responses must be scored offline from the audio recordings) |
duration | number | Time since previous recording completed (ms) |
level | number | Fragmentation percentage at this level (increases by 10% per level) |
Cortex Featuresโ
fragmented_letters (raw). No primary or secondary Cortex features currently process Fragmented Letters data.
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