14 New Cognitive Games Arriving July 29
· 2 min read
Fourteen new cognitive assessments have completed development and will be available to teams on the BIDMC-hosted server on Wednesday, July 29. They span attention, working memory, processing speed, executive function, spatial cognition, language, and decision-making, and each produces structured, analysis-ready data.
Running your own server? Email mindlamp@bidmc.harvard.edu and we'll walk you through adding them.
The new games
Each game links to its full documentation, including scoring and data output.
Processing speed
- Simple & Choice Reaction Time: psychomotor processing speed and decision time, combining the two classic Donders reaction-time paradigms.
Attention & cognitive control
- Stroop Color-Word Test: selective attention, cognitive control, and interference suppression (Stroop, 1935).
- Eriksen Flanker Task: attentional control and conflict resolution; a core component of the NIH Toolbox Cognition Battery and the Attention Network Test.
Working memory
- N-Back: working-memory updating, scored with signal detection theory (d-prime and criterion).
- Memory Match: visual-spatial recognition memory and working memory.
Executive function & planning
- Tower of London: executive function and planning (Shallice, 1982).
- Wisconsin Card Sorting Test (WCST): cognitive flexibility, set-shifting, and abstract reasoning, with perseverative-error scoring.
- Water Sort: planning and problem-solving, in the Tower of London / Tower of Hanoi family.
- Sliding Puzzle: spatial problem-solving and planning, with move efficiency scored against the mathematically optimal solution.
- Nonogram: logical deduction and constraint satisfaction.
Spatial cognition
- Mental Rotation: spatial visualization ability (Shepard & Metzler, 1971).
Language
- Lexical Decision Task: lexical access speed and word/nonword discrimination (d-prime).
- Letter Logic: vocabulary, hypothesis testing, and logical deduction (color-coded five-letter word guessing).
Decision-making
- Delay Discounting: temporal impulsivity, quantified with both Area Under the Curve and hyperbolic-k indices.
Documentation
Browse the full activity reference for all games, including the existing suite.